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Rime of the Frostmaiden: Boko’s Secret

While it’s true what you told your goliath companion, Bit–that your journey to Icewind Dale was inspired by your desire to write untold tales of derring-do in the frozen north–that inspiration wasn’t technically what prompted you to leave Waterdeep in the first place. That had more to do with some lurid tales you had told… Continue reading Rime of the Frostmaiden: Boko’s Secret

Rime of the Frostmaiden: Bit’s Secret

Your life began in Icewind Dale, and that’s easily where it could have ended. Abandoned by your clan, forced to wander alone, you were saved by a glimpse of gold in the neverending white, taken to someplace … different … given a power and a purpose that you still struggle to understand. You left the… Continue reading Rime of the Frostmaiden: Bit’s Secret

Rime of the Frostmaiden: Bishop’s Secret

During the years you served in the Waterdeep guard, you were devoted to many things–to the worship of Helm, to the glory of Waterdeep, to the protection of its people, and to the care of the orphans at Helm’s Hall. But there was one thing you were devoted to most of all … Her name… Continue reading Rime of the Frostmaiden: Bishop’s Secret

Rime of the Frostmaiden: Session 0

Welcome to the campaign blog! I knew I wanted to run Rime of the Frostmaiden from the moment I cracked open the hardcover–the book has some of the most atmospheric artwork I’ve seen in a D&D adventure, and it drew me right back into the setting. As our group got into the adventure, I thought… Continue reading Rime of the Frostmaiden: Session 0

Setting the Stage

The dryad didn’t have to die. Of course, I had assumed she would. She was, after all, the adventure’s titular antagonist. Responsible for the deaths of innocent tradesfolk, and holding a noble’s son hostage, she kind of had it coming. Granted, her aggression had been provoked. She wasn’t an entirely unsympathetic character. Maybe the heroes… Continue reading Setting the Stage